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Black Knight (pinball) : ウィキペディア英語版
Black Knight (pinball)

''Black Knight'' is a 1980 pinball game designed by Steve Ritchie (who also provides the Knight's voice) and released by Williams Electronics.〔http://www.ipdb.org/machine.cgi?id=310〕
==Description==
This game is known for its two-level playfield (a first for a pinball game), and introduced the patented "Magna-Save", in which a player-controlled magnet is used to prevent outlane drains. This was first of a series of four games that were both two-level and featured magna-save. The later games (''Jungle Lord'', ''Pharaoh'', ''Solar Fire'') feature a variable type magna-save in that the magnet is energized as long as the player likes (up to the time they have earned); on Black Knight the machine controls the magnet time (adjustable by the operator from three to ten seconds). The sequel to Black Knight abandoned the variable magna-save which had become standard at that point and reverted to a fixed time. Balls drained down the outlane in spite of using magna-save caused the machine to laugh at the player, reinforcing the theme of the game as an evil knight vs. the player.
''Black Knight'' was not the first game to have electro magnets installed - an earlier example is Williams' Electronics ''Gorgar'' (the first "talking" pinball game), which features an area of the playfield that when hit, holds the ball on an electromagnet for a second or two while a speech call plays.
Other notable features of Black Knight are: a loud riding bell instead of the old familiar knock when a special (free game) was won,three ball multi-ball that did not require any previous targets to be hit before allowing balls to lock, and random score targets.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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